Scoring. Score is now (accuracy% × 10,000 + 10,000) ÷ time in seconds, rounded to the nearest whole number.
High scores. Each save is a separate entry. The same name and class no longer replace an earlier score. Players enter only name and class; the date is added automatically.
Maps. Early Medieval Europe, The Roman Empire, and Physical Features of the World.
Testing maps. Continents, cities, rivers, mountains & deserts, and explorers maps used during testing were removed.